We're a two-person indie studio focused on cozy and wholesome games.We're currently working on our first Steam title, Potions Galore, a cozy tidy-up game with deduction elements, set in a fantasy alchemy shop. Demo is out on Steam!


Press Kit

If you'd like to cover the game, create content about it, or simply get in touch, we'd love to hear from you.

About Us

Playmunch is a two-person indie studio founded by a programmer [Bogdan] and a UI/UX designer [Raluca]. We love cozy and wholesome games and we've been experimenting with small prototypes for the last few years.


How Potions Galore Started

The idea behind our first Steam title, Potions Galore, started as a challenge for Bogdan to recreate some of the systems from Librarian, a game he really enjoyed.When we noticed that we weren't the only ones that would have wanted to read more about the books and discover a richer narrative/story, we fleshed out this idea to combine story-based puzzles with the satisfying sorting mechanic.


Why no magic

The no-magic approach in our gameplay came from a similar place. Librarian players felt that the end-game took away from the experience of discovery and exploration, and the process became more about pressing buttons than figuring things out.We wanted Potions Galore to keep that feeling of discovery at its core, all the way to the end.